classic game design franz lanzinger

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As a means to provide the foundation, the author briefly goes over the history of Pong, Breakout, Space Invaders, Scramble, and Pac-Man; and has the reader build games modeled after these classics in terms of design and mechanics. Since Blender, GIMP, and Audacity are all free software like Unity, readers should be able to learn the very basics of 3D modeling, digital illustration, and sound design without the need to spend extra money, a plus for those on a tight budget. Based on the lesson structure, readers should be able to complete each individual lesson in less than a few hours. At the end of each lesson, the readers are provided exercises that would have them expand on the games they have built from scratch. After that, it would be in their hands to build upon what they have learned in their own games.
While this is a solid introductory book to game design with Unity, there are a few issues that I should address here. One issue is that it was written a year before Unity 4 was upgraded to Unity 5. A few features discussed in the book may be a little outdated but it should not pose too much of a problem for readers. Another issue is with saving Blender files within Unity projects. I'm not sure if it's because I have the Steam version of Blender, but in my experience, Unity could not find any Blender files I have saved in my projects. In order to proceed with the lessons, I worked around the issue by exporting the Blender meshes as .fbx files. Those with the same issue will have to use this method during the lessons.
Minor technical issues aside, I would recommend this book to first year video game design students and aspiring indie developers who are interested in Unity but are on a tight budget. It is also best suited to those who lack a strong background in 3D modeling, digital illustration, sound design, and programming since the material provided here should help give them a basic understanding of those areas of game development.
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classic game design franz lanzinger
Source: https://www.goodreads.com/book/show/20527397-classic-game-design
Posted by: wilderyesso1979.blogspot.com
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